Irreducible Semi-Autonomous Adaptive Combat (ISAAC): An Arti ̄cial-Life Approach to Land Combat
نویسنده
چکیده
This paper introduces a simple multiagent-based \toy model" of land combat called ISAAC (Irreducible Semi-Autonomous Adaptive Combat) to illustrate how certain aspects of land combat can be viewed as emergent phenomena resulting from the collective, nonlinear, decentralized interactions among notional combatants. ISAAC takes a bottom-up, synthesist approach to the modeling of combat, vice the more traditional topdown, or reductionist approach, and represents a ̄rst step toward developing a complex systems theoretic analyst's toolbox for identifying, exploring, and possibly exploiting emergent collective patterns of behavior on the battle ̄eld. This model was developed as part of a recently completed project, sponsored by the Marine Corps Combat Development Command (MCCDC), that assessed the general applicability of \complex systems theory" to land warfare.
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Engineering Emergent behavior in Computer Generated Forces (CGF) using Multi-Agent System
Over the previous decade, there has been a significant amount of work done on the development of intelligent, Computer Generated Forces (CGF) capable of combat behavior within synthetic battlefields. One of the pioneering efforts is credited to Ilachinski who developed ISAAC (Irreducible Semi-Autonomous Adaptive Combat) in 1997. The central thesis of ISAAC is that land combat can be thought of ...
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